God Wars II - Mud / Web Interface

---------------------------------[ WEREWOLF ]----------------------------------
Werewolves are a form of Lycanthrope, infused with great physical strength and 
power.  They gain the following stat bonuses:
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Brawn      : +10   Grace      : +5    Mettle     : +10   Size       : +5
Wits       : +5    Tenacity   : +5    Discipline : +5    Aura       : +5
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Werewolves have the following powers (more info available via 'help'):

Beast Master        : Your summoned animals are tougher than normal.
Extended Rage       : The duration of your Rage power is extended.
Fang Forging        : You are able to craft fang necklaces and bracelets.
Feral Senses        : You are able to sense invisible creatures.
Greater Bear Spirit : You are allied with a greater bear spirit.
Greater Crow Spirit : You are allied with a greater crow spirit.
Greater Fox Spirit  : You are allied with a greater fox spirit.
Greater Shark Spirit: You are allied with a greater shark spirit.
Lesser Totem Spirit : You can call in favours from lesser totem spirits.
Lunar Forging       : You may weave moonlight into your weapons and armour.
Lunar Tattoos       : You can mark your body with spiritual tattoos.
Lupine Fortitude    : Your pelt in Wolf Form is extremely tough.
Moon Weaving        : You may forge cotton, silk and wool into moonweave.
Regeneration        : You are able to regenerate injuries very quickly.
Ride the Storm      : You may travel to the spirit plane.
Self Control        : Improved bonuses in wolfman form.
Spirit Binding      : You may bind animal spirits into your weapons.
Spirit Of Fenris    : You may enter a savage rage during combat.
Storm Talons        : Your talons are infused with lightning.
Summon Wolf         : You may summon a wolf to aid you in combat.
Talons of the Bear  : Improved Attack/Defence/Damage with claws.
Thundering Roar     : Invoke fear in everyone within ten feet.
Wolf Form           : You are able to transform into a wolf.
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