God Wars II - Mud / Web Interface

----------------------------------[ HEALING ]----------------------------------
Five seconds after being struck in combat, you will start healing at half your 
regen rate.  After an additional ten seconds you will start healing at your 
full regen rate.  Your full regen rate is 0.5 health per second, plus bonuses 
from powers, spells and equipment, with your green magic then being applied as 
a percentage bonus to the end result.  Fractions are stored and added later.

For example, if you have 4 ranks in Regeneration and 100 in green magic, your 
full regen rate would be 0.5 + 2.0 = 2.5, modified by green magic = 5 health 
per second.  Your half regen rate would be 2.5 health per second, meaning that 
you'd heal 2 health the first second, 3 health the next, then 2, then 3, etc.

Please note that your regen rate will be reset the moment you are successfully 
struck by another player, regardless of whether any damage was actually caused 
by the blow.  If your regen rate is 1.0 or higher (0.5 base plus at least 0.5 
from powers, spells or equipment) then being struck will only cause you to fall
back to your half regen rate, unless the blow was a critical hit.

You may also eat food to recover health more quickly (see 'help eat').

See also: replenishment
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