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Combat
The first lesson is knowing whom to fight. Use the command 'consider'
to weigh your chances of killing a monster. Avoid fighting monsters
that would probably kill you easily.
Knowing your enemy is good but knowing when to run away is more
important. This is where the command 'flee' comes in. If a battle
is not going well - the monster is hitting you more than you hit
him - you should flee if you don't want to die. You can also configure
your character to flee automatically with the 'wimpy' command. With
this command, you set the minimum number of hit points you wish
to save until you try to flee. There is no dishonour in running
away for another better day!
Try to kill all monsters in MUD School (except the blob) because
they hold equipment that you can use. After you kill each monster,
get all of the equipment from their corpses with the command 'get
all corpse'. You can then use the command 'wear all' to wear your
newly won equipment. When you are done with the corpse,
'sacrifice corpse' to give it to your god.
'Get all corpse' and 'sacrifice corpse' can be done automatically
through 'autoloot' and 'autosac'. To see your auto settings,
type 'config'. You may type 'config autoloot' to toggle autolooting
on or off, and so on.
These are what you can toggle on or off (the default is shown):
| ansi |
on |
display colour |
| autoloot |
on |
automatically retrieve items from a corpse after
killing |
| autogold |
on |
automatically retrieve gold from a corpse after
killing |
| autosac |
on |
automatically sacrifice a corpse after killing |
| autoexit |
on |
display exits when you enter a room |
| autosplit |
on |
automatically split retrieved gold amongst your
group |
| autoassist |
on |
assist your group in fighting |
| prompt |
on |
display your prompt (used with arguments to configure
the prompt) |
| pack |
on |
display items in pack mode |
| compact |
off |
omit line breaks |
| brief |
off |
omit room descriptions |
| combat |
on |
display group members' fighting messages |
| follower |
on |
allow other players to follow you |
| summon |
off |
allow yourself to be summoned by other players |
| pueblo |
on |
leave it on if you want to use Pueblo
(a MUD client) |
Killing a monster will give you experience points. You need certain
amount of experience points to advance to next level so keep killing.
If you have enough experience points, you will have to find a trainer
to train you to the next level.
Between kills, you may need to rest or sleep to regenerate hit
points. You can 'rest' or 'sleep' to regenerate hit/mana points.
'Sleep' will refresh you faster but you will be less aware of your
surroundings.
Read more about combat in the General
Players' Guide.
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