Class Skills The number of slots required to learn each Book is shown in parentheses next to the Book title. For more information on the syntax to use when executing a skill, refer to the help files in the game.
Paladin (0) Prerequisites: Defense OR Healing OR Adv Holy OR Adv Evil AND Ki Power OR Grunt | Praying | Because his faith is so strong, a devout paladin who prays may cast clerical spells without any armor/equipment restrictions.
Layhand | Devotion to your god grants the ability to heal your friend during their greatest need. However, such favours are only given a few times a day.
Ranger (0) Prerequisites: Fire Combat OR Earth Combat OR Lightning Combat OR Poison Combat AND Ki Power OR Grunt | Wiznaibus | With extensive training, a ranger who develops this skill may cast mage spells without any armor/equipment restrictions.
Autofood | A ranger is capable of locating food and water wherever he is. With this skill, you will never starve or thirst again.
Illusionist (0) Prerequisites: Fire Combat OR Earth Combat OR Lightning Combat OR Poison Combat AND Backstab OR Adv Stealth | Wiznaibus | With extensive training, an illusionist who develops this skill may cast mage spells without any armor/equipment restrictions.
Appearance | As a master of illusion, this tricky spell will enable you to fool your friends or foes into thinking you are someone else.
Monk (0) Prerequisites: Defense OR Healing OR Adv Holy OR Adv Evil AND Backstab OR Adv Stealth | Praying | Because his faith is so strong, a devout monk who prays may cast clerical spells without any armor/equipment restrictions.
Martial Art | Years of training give a monk great understanding of hand to hand combat. A sword in his hands is less dangerous than none at all.
Mercenary (0) Prerequisites: Backstab OR Adv Stealth AND Ki Power OR Grunt | Concentrate | By concentrating his power, a mercenary can bring out his innermost strength and enhance his speed as well. However, such concentration is most exhausting and will leave him quite vulnerable.
Sage (0) Prerequisites: Fire Combat OR Earth Combat OR Lightning Combat OR Poison Combat AND Defense OR Healing OR Adv Holy OR Adv Evil | Know Weakness | This spell allows you to know the weakness of your target, hence giving you the advantage to plan your attack properly.
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